For context on the setting of my game. (And why I made the requests) It'll be set about 500-750 years after the "end of the world." So the gear will be a mix of Rediscovered technology. Ranging from things that can be made with hand tools to pre-apocolypse tech found in ruins.
If you're familiar with Desert Punk, the setting heavily borrows from that. It enables me to have large distances between towns to for the Driving/Delivery focus of the game. But leaves the world open to basically anything that I might want to add after I get the basics down.
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Very nice.
For context on the setting of my game. (And why I made the requests)
It'll be set about 500-750 years after the "end of the world."
So the gear will be a mix of Rediscovered technology.
Ranging from things that can be made with hand tools to pre-apocolypse tech found in ruins.
If you're familiar with Desert Punk, the setting heavily borrows from that. It enables me to have large distances between towns to for the Driving/Delivery focus of the game. But leaves the world open to basically anything that I might want to add after I get the basics down.